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Hunter the hunted
Hunter the hunted





  1. #Hunter the hunted code
  2. #Hunter the hunted password

  • With the Penetrator perk, it is possible to target and kill the courser from the floor below.
  • Unlike other synths who enter a deactivated state when their recall codes are said, K1-98 will collapse and die once the courser says her recall code.
  • Once the dialogue is initiated, he will turn hostile if one moves too far away. The courser will thank the Sole Survivor, say the synth's recall code, and then turn hostile, saying "Your assistance is no longer needed." In order to achieve this, dialogue must not be initiated with the courser – upon entering the room, immediately go left and away until the courser returns to their position in the corner.
  • Unlocking the terminal before the fight, will activate a special scene with the courser and the synth, K1-98.
  • I have killed the Courser in Greenetech Genetics and recovered the chip. I managed to kill the Courser in Greenetech Genetics. I now need to find the Courser, kill him, and recover the chip. The signal led me to Greenetech Genetics in Cambridge. Now I need to follow the signal and find the Courser. I have locked on to the Courser's Radio Frequency using my Pip-Boy. Use the Courser's Radio Frequency to Track Courser With some luck the signal should lead me to a Courser. I need to tune to the Courser's Radio Frequency I picked up near the old C.I.T. ruins and see if I can pick up a signal from a Courser using my Pip-Boy. Virgil has instructed me to travel to the old C.I.T. If the Gunners are not killed and K1-98 is not released, the Gunners will be missing while K1-98 will still be present upon returning to the building. There are no interactions with them otherwise.

    hunter the hunted

    She will request to leave.Īny Gunners that were not yet executed by the courser will beg to be spared. Once she is let out, she reveals that she is a synth (K1-98) and says that the courser was after her and the Gunners caught her as she traveled across the Commonwealth.

    #Hunter the hunted password

    She asks the Sole Survivor to retrieve the password to the door that one of the Gunners stashed in a nearby toolbox. Once the fight is over, one can loot the courser chip off his body and the quest is complete.Īfter the fight, one can see a woman locked in the room that the courser was trying to gain access to.

    #Hunter the hunted code

    Approach him and he will ask what the Sole Survivor wants shortly afterward, he will engage the Sole Survivor in combat unless they say the deactivation code obtained from Mama Murphy. One may intervene in time to prevent the rest of the Gunners from being killed. One refuses to give it to him and will be executed. Once there, the courser can be heard threatening some Gunners for a password.

    hunter the hunted hunter the hunted

    On the seventh floor, there is an elevator that goes up to the top of the building. These explosions will not affect the player. Missiles are being fired at the courser (who shrugs them off). Reaching the fifth floor, a salvo of explosions can be heard. The courser is just ahead the whole time and easily eliminates his opposition, littering his path with Gunner bodies. The player will have to fight their way up through the building. He orders the majority of his troops to retreat up the building and the rest to engage the Sole Survivor. Upon entering the building, the commander of the Gunners starts issuing orders over the intercom.

    hunter the hunted

    Greenetech Genetics is filled with Gunners who are fighting Z2-47, the courser. Tune to it and follow the signal east to Greenetech Genetics. The "courser signal" will be available on the Pip-Boy's radio at that point. After receiving the quest, travel to the C.I.T.







    Hunter the hunted